So I decided to take a design course.
Graphic design, that is. Not design patterns, not architecture. Graphic design.
Why would I, a programmer for well over a decade, decide to do that?
Because design by developers:
(image taken from You Sank my Battleship on infovark)
I have always been one of those developers that said – I can build it, but I can’t make it pretty.
Not that a design course would magically make my software pretty – but at least I will have the basis to identify whether the design is bad and to talk to designers in their language, without making a fool of myself. I mean – think about how non-programmers talk to you about programming, right?
The course I have taken is design for developers, offered by DesignLab. This is a four week course, where one is expected to put in 5-10 hours a week.
I know this sounds like a lot, in particular considering this is done outside of “office hours” (I work remotely and make my own hours – but my study for this course is strictly off the clock). However, having taken Open University courses in the past, while in full time employment, I cam confident this is easily achievable in particular given that weekends are off the clock.
I intend to document my progress here as I go through the course.
Great idea. I’ve been wanting to do something similar for a long time. Let us know how you get on.
While graphic design and UI design have some overlap, they are two distinct skills; you seem to be using them interchangeably.